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Nintendo just released New Super Mario Bros. U Deluxe to critical praise and high sales. The game is an enhanced port of the Wii U’s New Super Mario Bros. U that includes the game’s New Super Luigi U expansion. The game is the latest installment in the New Super Mario Bros.

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Series, meaning it’s a well-made 2D Mario platformer. The game is a perfectly serviceable 2D Mario game, offering tight, challenging gameplay and a large amount of content. Something just feels missing from the whole package, however. If New Super Mario Bros. U Deluxe is fun and well-made, then why is it not exciting? Why is the release of a new Super Mario Bros. game, arguably the most iconic and successful franchise in all of gaming, not a bigger deal? A problem with packaging There are four games in the New Super Mario Bros.

Series: New Super Mario Bros., New Super Mario Bros. Wii, New Super Mario Bros. 2, and New Super Mario Bros. Without looking it up, I’d like you to try and point out which game is which on the screenshot below: Pretty hard isn’t it? That’s what happens when four games come out with the exact same art style.

When the original NSMB released for the DS in 2006, it was legitimately “new.” It was the first time we saw a 2D Mario game with 3D models and the streamlined modern Mario art style. This quickly wore thin as three more games were released with the exact same art style within six years. Sure, the games look nice and colorful, but they look absolutely sterile in comparison to series’ like Donkey Kong Country, Wario Land, or Rayman. Take a look at how the classic 2D Mario games looked in comparison to each other: These games were much, much more distinguishable from each other.

Like the NSMB games, they appeared on different consoles, but they remained distinct by having different art styles and a degree of stylization in each. By stylization, we mean creating an art style that differs from the standard Mario fare, telling the player instantly that they’re in for a brand new and different experience, with a great example being the Paper Mario series’ storybook aesthetic. Back then, it was exciting to have a new 2D Mario game come out because it was a wholly different experience than the last one. Even the music of the NSMB series has remained very similar throughout the years. Compare the overworld track from the original NSMB to one from NSMBU.

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While the upbeat guitars and cheerful “BAH!” sounds that made up NSMB’s soundtracks were different and cute at the time, the style has worn far past thin when it’s still in use over six years later. Aesthetically, the NSMB is comparable to the Madden franchise in how little it evolves throughout the years. It’s highly disappointing that the series shows so little growth and creativity, as other recent Mario games show that Nintendo is still able to make masterful and creative worlds. How games made the transition from 2D to 3D Last year’s Super Mario Odyssey saw Nintendo taking plenty of risks with the Mario formula, and with a huge payoff. The game saw Mario exploring a city with realistic humans, exploring an ancient waterfall complete with dinosaurs, bouncing around on stylized polygonal food, and invading Bowser’s samurai castle.